Candy Clash Together

Your game. Your device.

Privacy policy

Last updated: October 16, 2026

Candy Clash Together is developed by Peng Lin. For privacy questions, contact 540933120@qq.com.

On your device

The app stores game preferences, your language, local nickname and avatar choice, best solo result, and any earned ad-free expiry on your device. These records restore your preferences and show your result. The app does not require an account.

Local multiplayer

When you choose to play with friends, the app uses your local network to discover rooms and exchange room details, nicknames, game actions, and match state. The host device coordinates the match. Other room members can see your nickname and game results. Choose a nickname that does not reveal personal information you do not wish to share.

The connection exposes network addressing information to participating devices as needed to communicate. Room discovery is visible on the local network.

Temporary session credentials

The host creates a temporary recovery credential so a disconnected player can return to the same session. It is kept in app memory for that session, is not advertised in room discovery, and is not included in public room snapshots. Closing the app may remove it.

Game services

The app has no developer-operated account or game server. Match state stays between devices in your local room. Version 1.0 has no advertising or analytics SDK.

Advertising in version 1.1 and later

Version 1.1 introduces Google AdMob and Google's User Messaging Platform (UMP). Google may process IP-based approximate location, app/device identifiers, ad interactions, and diagnostic/performance information to deliver, measure, and protect ads. This is separate from local match data; nicknames and match actions are not supplied as ad targeting inputs.

We request non-personalized ads, disable publisher personalization and the publisher first-party advertising ID, and do not request App Tracking Transparency permission. Non-personalized ads can still involve data processing. Where required, UMP provides a consent form before ads are requested. You can reopen required ad privacy choices in Settings, even if ads are unavailable. Read Google's privacy policy and advertising information.

Banners are limited to the home screen and solo results. Eligible app-open ads appear only during cold-start loading, with frequency limits. An interstitial ad may appear automatically at the end of a solo match if an ad is already available. The ad can be dismissed using the controls provided by the ad SDK. Unavailable ads do not block results. Watching or dismissing an ad does not grant an ad-free period or change banner or app-open eligibility. Ads require internet; solo gameplay and local Wi-Fi matches remain available without internet or ads. Local rooms, spectating, and matches do not show ads.

Apple may separately process download, diagnostic, or platform data under its own policies and your device settings.

Permissions

Local Network access is used to find and connect to game rooms on the same network. You can change access in iOS Settings. Solo practice remains available without this permission. The app does not request contacts, precise location, camera, or microphone access.

Support messages

If you email us, we receive your email address and the information you include so we can respond. Avoid sending account passwords or other unnecessary sensitive information. The email provider processes mail according to its own service policies.

Removing data

You can remove local app data by deleting the app. System backups may retain or restore data depending on your settings. Contact 540933120@qq.com for privacy questions or to request removal of information you have sent directly to support.

Website hosting

These support pages are hosted using GitHub Pages. Visiting this website sends a request to the hosting service, including network information such as your IP address and browser information. The host may process request and log data under its privacy policy. We have not added advertising, analytics scripts, or contact forms to these pages.

The support website opens in your system browser and is separate from local gameplay. Opening a website or sending an email requires an internet connection.